Sometimes, however, Artemis Strong DeHalo footage can be combined with Artemis Antialiasing and Moire to either remove haloing artifacts or avoid heavy aliasing. This method can only be deployed in specific places it will destroy output in others. Output on the right was deliberately broken before upscaling. There's a slight blurring to the background but I'll take the foreground detail, personally: Kira's eyes are better and sharper in the latter output, and the color is better. A comparison is below: Standard upscale on the left, deliberately oversharpened before repair is on the right. But not cleanly better than others, IMO.ĭeliberately over sharpening in AviSynth before feeding a model through Artemis' Strong DeHalo model can produce better results in specific areas as compared to not doing so and using a standard upscale model. I checked its output by averaging the estimated values for the six different variables after taking samples at 15 different points throughout an episode. Proteus is an interesting choice, but the fact that it offers hand-tuning also means it's impossible to hand-tune the output for the entire show. Dione output restores more stars and avoids removing some particle effects in battle scenes, but it also contains heavy deinterlacing artifacts and can only be hand-blended back into output if you want the benefit from using it. Artemis-MQ and Artemis-LQ both produce heavy blurring. Modern Gaia-CG does not produce great results in DS9 and Gaia-HQ is downright bad for it. Noising Gaia-CG in TVEAI 1.5.3 can produce superior results to Gaia-CG without noise, but Gaia-CG's sharpening is also stronger than Artemis-HQ's, and if you over-sharpen in AviSynth, Gaia-CG will both magnify and sharpen the existing noise.Īrtemis-HQ will absorb more sharpening than Gaia-CG 1.5.3, but it sometimes picks up background errors that GCG doesn't. If you want to push "NoiseRestore=0.5" higher than that, you need to remove "ChromaNoise=True," or your output will turn greenish. Anyone who wants to play with noising output to improve results in either Artemis-HQ or Gaia-CG 1.5.3 should be aware that old GCG responds more strongly to this method. I've been experimenting with sharpening filters and strengths and I'm still experimenting with the balance between what's handled in AviSynth and what's handled in TVEAI. This is sharper than what I've published as part of the DS9 Upscale Project. I've tried to remove it repeatedly, but even re-copying and pasting the script from the AviSynth file is not correcting the problem. You'll have to remove it if you want to test. There is no space in my forum post in the editor. LSFmod(defaults="slow", strength=60, Smode=5, Smethod=3, kernel=11, preblur="ON", secure=true, Szrp=16, Spwr=4, SdmpLo=4, SdmpHi=48, Lmode=4, overshoot=1, undershoot=1, Overshoot2=1, Undershoot2=1, soft=-2, soothe=true, keep=40, edgemode=2, edgemaskHQ=true, ss_x=4.0, ss_y=4.0, dest_x=704, dest_y=480, show=false, screenW=1280, screenH=1024)ĮDIT: I do not know why the forum is inserting a space in the script above, in the "ShutterAngleOut=180" line. QTGMC(ShutterBlur=3,ShutterAngleSrc=180,ShutterAng leOut=180,SBlurLimit=8,Preset="Very Slow", TR2=3, InputType=1,SourceMatch=3, MatchEnhance=1.0, MatchPreset="Very Slow", TR0=2, TR1=2, MatchPreset2="Very Slow", sharpness=0.6, SMode=2, Rep0=22, Rep1=22, Rep2=22, RepChroma=True, Sbb=3, SubPel=4, NoiseProcess=1, ChromaNoise=True, GrainRestore=0.25, NoiseRestore=0.5,DenoiseMC=True, NoiseTR=2) TFM(pp=5, mode=2, micmatching=3).TDecimate(hybrid=1) There are TVEAI models that create detail in Deep Space Nine - the Theia models - but I don't use them. I designed my initial project *explicitly* as a one-shot solution for people who wanted a way to treat the entire show. The only exception to this is when I work with the Dione upscaler model, which is explicitly intended for deinterlacing and doesn't work very well yet.Īs for scripting: Choices here depend somewhat on how much sharpening you prefer and whether you are looking to treat the show frame-by-frame, scene-by-scene, or episode-by-episode. I find it very strange that people are wedded to the idea of using these two utilities in an either/or fashion. I welcome input from anyone who can demonstrate how to achieve superior results with AviSynth alone as opposed to AviSynth + TVEAI.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |